| Attacke-Wert: <If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),82))>220<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>200<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),64))>180<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),64))>180<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If></If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>200<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),64))>180<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),64))>180<Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If><Else/><If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>140</If><Else/>140</If></If></If></If> | | Attacke-Wert: 220 |