Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>240<Else/><If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>120<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>120<Else/>100</If><Else/>100</If></If>
Kombo-Bedingung: Harter Schlitzer
Attacke-Wert: <If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>380<Else/><If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>260<Else/>240</If><Else/>240</If></If><Else/><If(Equal(PlayerParameter(68),32))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>260<Else/>240</If><Else/>240</If></If>
Bonus: MP-Regeneration