Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>240<Else/><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>100</If><Else/>100</If></If>
Kombo-Bedingung: Zerfetzer
Attacke-Wert: <If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>380<Else/><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>240</If><Else/>240</If></If><Else/><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>240</If><Else/>240</If></If>
Bonus: Du regenerierst eigene LP.
Heilpotenzial: 200<If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))>
Das errichtet auch eine Barriere um dich, die Schaden in Höhe von 100 % der regenerierten LP absorbiert.
Dauer: 30 Sekunden<Else/></If><Else/></If>