Du führst eine windbasierte magische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>480<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>420<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If></If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>420<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>320<Else/>260</If><Else/>260</If></If></If></If>
Zusatzeffekt: Gewährt dir Dritte Pikto-Farbe.
Dauer: 30 Sekunden
Bedingung: Zweite Pikto-Farbe aktiv und Subtraktive Palette nicht aktiv
<If(Equal(PlayerParameter(68),42))><If(GreaterThanOrEqualTo(PlayerParameter(72),82))>Falls Inszenierung aktiv ist und du dich innerhalb des Wirkradius befindest, wird 1 Stapel verbraucht.
<Else/></If><Else/></If>Bei erfüllter Bedingung ändert sich Feuer in Rot zu diesem Kommando.
Kann nicht im Kommandomenü angelegt werden.