(Die Seite wurde neu angelegt: „{{Kommandos |Patch = |Name = Gekko |EN-Name = |FR-Name = |JP-Name = |Artikelname = Gekko |Typ = Kommandos |Subtyp = <!-- Rufen, Befehle, Kunststücke,…“) |
Keine Bearbeitungszusammenfassung |
||
| Zeile 1: | Zeile 1: | ||
{{Kommandos | {{Infobox Kommandos | ||
|Patch = | |ID = 7481 | ||
|Name = Gekko | |Patch = 4.0 | ||
|EN-Name = | |Name = Gekko | ||
|FR-Name = | |EN-Name = Gekko | ||
|JP-Name = | |FR-Name = Gekkô | ||
|Artikelname = Gekko | |JP-Name = 月光 | ||
|Artikelname = Gekko | |||
|Kategorie = Waffenfertigkeit | |||
|Ziel Feindlich = Ja | |||
| | |Ziel Tote = Ja | ||
|Reaktivieren = 2.5 | |||
|Ziel = | |||
| | |||
|Reaktivieren = 2 | |||
|Erlernt = Samurai | |Erlernt = Samurai | ||
|Stufe = 30 | |Stufe = 30 | ||
|Affinität = SAM | |Affinität = [[SAM]] | ||
|Beschreibung = Du führst eine physische Attacke aus. | |||
|Beschreibung = Du führst eine physische Attacke aus. | Attacke-Wert: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>160<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>110<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>110<Else/>100</If><Else/>100</If></If> | ||
Attacke-Wert: 100 < | Von hinten: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>210<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>150</If><Else/>150</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>150</If><Else/>150</If></If> | ||
Kombo-Bedingung: Jinpu | Kombo-Bedingung: Jinpu | ||
Attacke-Wert: | Attacke-Wert: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>370<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>310</If><Else/>310</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>310</If><Else/>310</If></If> | ||
Von hinten: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>420<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>370<Else/>360</If><Else/>360</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>370<Else/>360</If><Else/>360</If></If><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))> | |||
Bonus: Füllt den Kenki-Balken um 5 und gewährt Getsu. | Bonus: Füllt den Kenki-Balken um <If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>10<Else/>5</If><Else/>5</If> und gewährt dir Getsu.<Else/> | ||
Bonus: Gewährt dir Getsu.</If><Else/> | |||
Bonus: Gewährt dir Getsu.</If> | |||
|Kombo = Jinpu | |||
< | |||
| | |||
}} | }} | ||
Version vom 31. Dezember 2024, 19:27 Uhr
| Gekko | |||
| Reaktivieren | ||||
| 2.5sek |
Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>160<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>110<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>110<Else/>100</If><Else/>100</If></If>
Von hinten: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>210<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>150</If><Else/>150</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>150</If><Else/>150</If></If>
Kombo-Bedingung: Jinpu
Attacke-Wert: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>370<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>310</If><Else/>310</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>310</If><Else/>310</If></If>
Von hinten: <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>420<Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>370<Else/>360</If><Else/>360</If></If><Else/><If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>370<Else/>360</If><Else/>360</If></If><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),34))>
Bonus: Füllt den Kenki-Balken um <If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>10<Else/>5</If><Else/>5</If> und gewährt dir Getsu.<Else/>
Bonus: Gewährt dir Getsu.</If><Else/>
Bonus: Gewährt dir Getsu.</If>
| Erlernt: | Samurai St. 30 |
| Affinität: | SAM |
| Patch: | 4.0 |
| ID: | 7481 |