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| Zeile 15: |
Zeile 15: |
| |Affinität = [[SCH]], [[NIN]] | | |Affinität = [[SCH]], [[NIN]] |
| |Beschreibung = Du führst eine physische Attacke aus. | | |Beschreibung = Du führst eine physische Attacke aus. |
| Attacke-Wert: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>240<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>120<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>120<Else/>100</If><Else/>100</If></If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>120<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>120<Else/>100</If><Else/>100</If></If></If> | | Attacke-Wert: 240 |
| Kombo-Bedingung: Wirbelklinge | | Kombo-Bedingung: Wirbelklinge |
| Attacke-Wert: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>400<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>280<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>280<Else/>260</If><Else/>260</If></If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>280<Else/>260</If><Else/>260</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>280<Else/>260</If><Else/>260</If></If></If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> | | Attacke-Wert: 400 |
| Bonus: Ninki-Balken füllt sich um 5.<Else/></If><Else/></If> | | Bonus: Ninki-Balken füllt sich um 5. |
| |Kombo = Wirbelklinge | | |Kombo = Wirbelklinge |
| }} | | }} |