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| Zeile 15: |
Zeile 15: |
| |Affinität = [[SNT]] | | |Affinität = [[SNT]] |
| |Beschreibung = Du führst eine physische Attacke aus. | | |Beschreibung = Du führst eine physische Attacke aus. |
| Attacke-Wert: <If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>260<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>140<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>140<Else/>100</If><Else/>100</If></If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>140<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>140<Else/>100</If><Else/>100</If></If></If> | | Attacke-Wert: 260 |
| Kombo-Bedingung: Schlitzer | | Kombo-Bedingung: Schlitzer |
| Attacke-Wert: <If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>500<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>400<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>380<Else/>340</If><Else/>340</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>380<Else/>340</If><Else/>340</If></If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>400<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>380<Else/>340</If><Else/>340</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>380<Else/>340</If><Else/>340</If></If></If><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),50))> | | Attacke-Wert: 500 |
| Bonus: Seelenbalken füllt sich um 10.<Else/></If><Else/></If> | | Bonus: Seelenbalken füllt sich um 10. |
| |Kombo = Schlitzer | | |Kombo = Schlitzer |
| }} | | }} |