Du führst eine physische Attacke auf alle umstehenden Gegner aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>140<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>120<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>120<Else/>100</If><Else/>100</If></If>
Kombo-Bedingung: Sichelwirbel
Attacke-Wert: <If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>200<Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>180<Else/>160</If><Else/>160</If></If><Else/><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),60))>180<Else/>160</If><Else/>160</If></If><If(Equal(PlayerParameter(68),39))><If(GreaterThanOrEqualTo(PlayerParameter(72),50))>
Bonus: Seelenbalken füllt sich um 10.<Else/></If><Else/></If>