Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>190<Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>150<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>150<Else/>100</If><Else/>100</If></If>
Kombo-Bedingung: Gewaltiger Hieb
Attacke-Wert: <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>340<Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>250</If><Else/>250</If></If><Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>250</If><Else/>250</If></If><If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
Bonus: Urkraftbalken füllt sich um 10.<Else/></If><Else/></If><Else/></If><Else/></If>