Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>200<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>140<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>140<Else/>100</If><Else/>100</If></If>
Von hinten: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>260<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>200<Else/>160</If><Else/>160</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>200<Else/>160</If><Else/>160</If></If>
Kombo-Bedingung: Windschlitzer
Attacke-Wert: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>380<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>320<Else/>280</If><Else/>280</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>320<Else/>280</If><Else/>280</If></If>
Von hinten: <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>440<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/>340</If><Else/>340</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>380<Else/>340</If><Else/>340</If></If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>
Während Kazematoi aktiv ist, werden alle Attacke-Werte um 100 erhöht.<Else/></If><Else/></If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
Bonus: Ninki-Balken füllt sich um <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>15<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If>.<Else/></If><Else/></If>