Du führst eine physische Attacke aus.
Attacke-Wert: <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>200<Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>100</If><Else/>100</If></If><Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>100</If><Else/>100</If></If>
Kombo-Bedingung: Verstümmelung
Attacke-Wert: <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>480<Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>440<Else/>380</If><Else/>380</If></If><Else/><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>440<Else/>380</If><Else/>380</If></If>
Bonus: LP-Regeneration
Heilpotenzial: 250<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
Bonus: Urkraftbalken füllt sich um 20.<Else/></If><Else/></If>